Gamedo is a platform for fast, round-based multiplayer games. It brings together matchmaking, customizable 3D avatars, and account integration with ranked rewards.
The project started as a technical experiment and grew into a scalable system for testing new game ideas.
Players can shape their own look through a modular avatar system.
It’s built to balance flexibility and performance, so new options can be added without slowing the experience down.
I also created the Gamedo brand identity.
The visual style is clean and playful, giving the platform a distinct character alongside its technical foundation.